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1. Drones Have Gone Full ****** - in Ships and Modules [original thread]
I've noticed that joining a gang severs my connection to any drones I've got deployed at the time. Have to fly over to them and scoop them to drone bay before they can be used again. It's amazingly annoying.
- by Oscar Clay - at 2009.03.27 06:50:00
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2. My (Tier 2) T2 Battlecruiser Idea - Artillery Ships - in Ships and Modules [original thread]
Minmatar already have too many ships named after weather, not enough named after Norse mythology Therefore the minnie ship should be called Surtr
- by Oscar Clay - at 2008.04.12 20:40:00
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3. are lasers really as bad as everyone says? - in Ships and Modules [original thread]
It's not so much that lasers are bad per se... It's just that they use such a huge amount of cap that laser boats have to sacrifice one of their bonuses to "10% less laser capacitor use per level" just to be able to use them at all . So while t...
- by Oscar Clay - at 2008.02.09 07:33:00
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4. Rorqual Fraps, more on the way. - in Ships and Modules [original thread]
oh man i was wathcing the video and thinking "this is awesome but what would be even more awesome is if he had the transformers theme playing in the background" then i realized my headphones were just unplugged
- by Oscar Clay - at 2007.08.17 16:24:00
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5. Long Range missile ship - in Ships and Modules [original thread]
Originally by: welsh wizard (unlikely to ever happen because it constitutes a Caldari buff which hasn't happened for about 2 years) okay there's actually this one thing they introduced recently that you might not have heard of yet, it'...
- by Oscar Clay - at 2007.08.17 10:18:00
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6. passive tanked phoenix? - in Ships and Modules [original thread]
Don't forget you can swap out the siege module for a miner ii since you wont be needing it for tanking any more! (seriously though what the butt)
- by Oscar Clay - at 2007.08.17 06:15:00
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7. Ugliest ships in eve. - in Ships and Modules [original thread]
It's not the Moa's shape that bugs me; it's the obnoxiously lazy job of UV mapping that was done on its skin. Somebody plainly just mashed "Edit Polygons > Texture > Automatic Mapping" in Maya and called it a day. Also the Dominix is the ...
- by Oscar Clay - at 2007.08.17 06:02:00
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8. does the lach suck? - in Ships and Modules [original thread]
Originally by: Calisto Cody Am I missing why its price is so low? Shhh! Don't rock the boat man, people start to notice the Lach's a good ship and we won't be able to get them for 35 mil any more.
- by Oscar Clay - at 2007.08.17 05:50:00
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9. Life after a destroyer? - in Ships and Modules [original thread]
Originally by: missvega As of right now i have 13mil everyone keeps telling me to get a cruiser OW, MY BRAIN how is this even possible, do you have every science and industrial skill in the game maxed out or what?
- by Oscar Clay - at 2007.08.13 09:31:00
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10. [REV] Drake (Passive) - in Ships and Modules [original thread]
Say, does anybody actually know the formula that determines recharge rate a given shield level? I'd kinda like to see what that curve looks like.
- by Oscar Clay - at 2007.08.13 09:20:00
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11. The Breacher û The Forgotten Frigate - in Ships and Modules [original thread]
Breacher's a great little mission boat as it is, but I wouldn't mind seeing it get a bit of a boost just so more people would give it a chance. Here's my old setup from newbie days; everything fits just fine with engineering 4 and nothing in a Lv...
- by Oscar Clay - at 2007.08.13 00:28:00
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12. SHIP PAINTER!!!!!!!! - in Ships and Modules [original thread]
Originally by: Sidrat Ok so ya custom paintjobs would be pretty cool. But why dont we start with something a little simpler. Like custom Logos on your ship. fleet of ships with all the same logos and numbers would look awesome. I like ...
- by Oscar Clay - at 2007.08.12 22:30:00
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13. Minmatar Shuttle Model - in Ships and Modules [original thread]
Edited by: Oscar Clay on 11/08/2007 06:35:29 Wolf does it too. I guess they got its specular channel mixed up with the Jaguar's or something? Also, does anybody else get scrambled-up textures on one side of the Amarr shuttle? It looks like th...
- by Oscar Clay - at 2007.08.11 06:33:00
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14. Rifter for missions - in Ships and Modules [original thread]
For mission running, you might also consider giving the Breacher a chance. It's a solid little damage dealer and its speed and range ensures that nothing in any lvl1 mission will get close enough to even touch you. Here's my old setup; everything ...
- by Oscar Clay - at 2007.08.10 18:20:00
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15. How's it that Concord blows someone up for repairing some ones drones? - in Ships and Modules [original thread]
Word. The point of concord is mainly to prevent griefing in highsec, but how the living hell do you grief somebody with a logistics beam? It's just pointless and ridiculous.
- by Oscar Clay - at 2007.08.06 00:27:00
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16. What is more useful T2 rails or T2 blasters? - in Ships and Modules [original thread]
Originally by: Hannobaal You used blasters on a Rifter? Aw, don't make fun man, we all been newbies once. I remember being a day old and flying around in a breacher with a cargo bay full of hobgoblins going "HOW DO I LAUNCHED DRONES"....
- by Oscar Clay - at 2007.08.05 08:27:00
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17. Target painters - the red headed step child? - in Ships and Modules [original thread]
You know what I think would get a lot more people using target painters? Convert the Bellicose to a missile boat. Just trade out one or two of its guns for launcher hardpoints and replace its gun RoF bonus with a missile one and presto, suddenly ...
- by Oscar Clay - at 2007.08.05 08:09:00
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18. crusader - in Ships and Modules [original thread]
if you're seriously fighting stuff that goes faster than 12 km/s then it might be time to train for a huginn dude.
- by Oscar Clay - at 2007.08.05 05:08:00
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19. Which BS would overall win? - in Ships and Modules [original thread]
Geddon runs out of cap and dies trying to hit the tempest which is orbiting it at a completely crazy speed hammering it with AC and Nos. Raven tries to put some distance between it and the Mega, but the mega catches up easily. The two nos each oth...
- by Oscar Clay - at 2007.07.29 09:42:00
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20. Proposed Amarr ship Bonuses - in Ships and Modules [original thread]
Word. When every (T1) ship in the game gets two and only two bonuses, forcing an entire family of ships to sacrifice one of those bonuses on just barely making their lousy guns usable at all is ridiculous and sad. I fly all 4 race's ships. ...
- by Oscar Clay - at 2007.07.29 08:10:00
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